Add Debug for Right_Arrow
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@@ -62,10 +62,12 @@ namespace reallife_gamemode.Server.Events
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{
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if (!player.IsLoggedIn()) return;
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User user = player.GetUser();
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player.SendChatMessage("RIGHT_ARROW TRIGGER");
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switch (user.FactionId)
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{
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//LSFD
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case 2:
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player.SendChatMessage("RIGHT_ARROW TRIGGER - FACTION:~g~" + user.FactionId);
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player.TriggerEvent("showFactionInteraction", user.FactionId, user.GetFaction().Name, user.FactionLeader, Medic.ReviveTasks.Count.ToString(), Medic.HealTasks.Count.ToString(), Medic.FireTasks.Count.ToString());
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break;
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}
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@@ -2,8 +2,8 @@
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"profiles": {
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"ReallifeGamemode.Server": {
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"commandName": "Executable",
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"executablePath": "S:\\RAGEMP\\server-files\\server.exe",
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"workingDirectory": "S:\\RAGEMP\\server-files\\"
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"executablePath": "C:\\Users\\manue\\Desktop\\RageMP\\server-files\\server.exe",
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"workingDirectory": "C:\\Users\\manue\\Desktop\\RageMP\\server-files"
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}
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}
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}
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