Animation Sync events

This commit is contained in:
2021-04-06 15:30:28 +02:00
parent d1470564e3
commit bda2273f8f
2 changed files with 32 additions and 3 deletions

View File

@@ -23,7 +23,6 @@ namespace ReallifeGamemode.Server.Events
[ServerEvent(Event.PlayerConnected)]
public void OnPlayerConnected(Player player)
{
player.TriggerEvent("SERVER:LoadAnimations");
player.TriggerEvent("CLIENT:StopSound");
//player.SetSharedData("vehicleAdminSpeed2", 1.0);
player.SetData("isLoggedIn", false);