test
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@@ -1,5 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using GTANetworkAPI;
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@@ -12,7 +11,7 @@ public static class AttachmentSync
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/// <param name="entity">The entity to attach the object to</param>
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/// <param name="attachment">The attachment, should be in string or long type</param>
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/// <param name="remove">Pass true to remove the specified attachment, false otherwise.</param>
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public static void AddAttachment(this Entity entity, dynamic attachment, bool remove)
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{
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if (!entity.HasData("Attachments"))
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@@ -109,6 +108,29 @@ public static class AttachmentSync
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{
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return string.Join('|', attachments.Select(a => Base36Extensions.ToBase36(a)).ToArray());
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}
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public static void AttachPlayer(this Player player, Player attachTo)
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{
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attachTo.DetachPlayer();
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if (!attachTo.HasData("attachedPlayer"))
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attachTo.SetData<Player>("attachedPlayer", null);
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if (attachTo.GetData<Player>("attachedPlayer") == player)
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return;
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attachTo.SetData("attachedPlayer", attachTo);
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attachTo.SetSharedData("attachToPlayer", player);
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}
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public static void DetachPlayer(this Player player)
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{
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if (!player.HasData("attachedPlayer"))
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return;
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player.ResetData("attachedPlayer");
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player.ResetSharedData("attachToPlayer");
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}
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}
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public class AttachmentSyncExample : Script
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@@ -154,7 +176,4 @@ public class AttachmentSyncExample : Script
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player.ClearAttachments();
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}
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}
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}
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