Added mileage, changed all namespaces from reallife_gamemode to ReallifeGamemode

This commit is contained in:
hydrant
2019-03-06 21:12:34 +01:00
parent 13142edbb7
commit bee3497fc3
104 changed files with 1408 additions and 297 deletions

View File

@@ -1,13 +1,13 @@
using System.Collections.Generic;
using GTANetworkAPI;
using reallife_gamemode.Server.Inventory.Interfaces;
using reallife_gamemode.Server.Managers;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
using System.Linq;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Models;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Models;
namespace reallife_gamemode.Server.Inventory
namespace ReallifeGamemode.Server.Inventory
{
public class GroundItem : Script
{

View File

@@ -1,5 +1,5 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using ReallifeGamemode.Server.Entities;
using System;
using System.Collections.Generic;
using System.Text;
@@ -10,7 +10,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Interfaces
namespace ReallifeGamemode.Server.Inventory.Interfaces
{
public interface IDroppableItem : IItem
{

View File

@@ -8,7 +8,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Interfaces
namespace ReallifeGamemode.Server.Inventory.Interfaces
{
public interface IItem
{

View File

@@ -1,5 +1,5 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using ReallifeGamemode.Server.Entities;
using System;
using System.Collections.Generic;
using System.Text;
@@ -10,7 +10,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Interfaces
namespace ReallifeGamemode.Server.Inventory.Interfaces
{
public interface IUsableItem : IItem, IDroppableItem
{

View File

@@ -1,4 +1,4 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
@@ -9,7 +9,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Cheeseburger : FoodItem
{

View File

@@ -1,4 +1,4 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
@@ -9,7 +9,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Chickenburger : FoodItem
{

View File

@@ -1,13 +1,13 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Inventory.Interfaces;
using reallife_gamemode.Server.Managers;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
using System;
using System.Collections.Generic;
using System.Text;
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public abstract class DropItem : IDroppableItem
{

View File

@@ -1,13 +1,13 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Inventory.Interfaces;
using reallife_gamemode.Server.Managers;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Managers;
using System;
using System.Collections.Generic;
using System.Text;
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public abstract class FoodItem : IUsableItem
{

View File

@@ -1,4 +1,4 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
@@ -9,7 +9,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Hamburger : FoodItem
{

View File

@@ -1,4 +1,4 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
@@ -9,7 +9,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Holz : IDroppableItem
{

View File

@@ -1,4 +1,4 @@
using reallife_gamemode.Server.Inventory.Interfaces;
using ReallifeGamemode.Server.Inventory.Interfaces;
using System;
using System.Collections.Generic;
using System.Text;
@@ -9,7 +9,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Inventory.Items
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Kraftstoff : DropItem
{