Added mileage, changed all namespaces from reallife_gamemode to ReallifeGamemode
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@@ -1,10 +1,10 @@
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using GTANetworkAPI;
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using reallife_gamemode.Server.Entities;
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using reallife_gamemode.Server.Models;
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using ReallifeGamemode.Server.Entities;
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using ReallifeGamemode.Server.Models;
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using System;
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using System.Collections.Generic;
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namespace reallife_gamemode.Server.Managers
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namespace ReallifeGamemode.Server.Managers
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{
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public class VehicleManager
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{
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@@ -110,11 +110,24 @@ namespace reallife_gamemode.Server.Managers
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return GetVehicleFromHandle(_serverVehicles[serverVehicle.Id]);
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}
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public static ServerVehicle GetServerVehicleFromVehicle(Vehicle veh)
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public static ServerVehicle GetServerVehicleFromVehicle(Vehicle veh, DatabaseContext dbContext = null)
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{
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using (var dbContext = new DatabaseContext())
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if(dbContext == null)
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{
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foreach(KeyValuePair<int, NetHandle> pair in _serverVehicles)
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using (dbContext = new DatabaseContext())
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{
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foreach (KeyValuePair<int, NetHandle> pair in _serverVehicles)
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{
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if (pair.Value == veh.Handle)
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{
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return dbContext.ServerVehicles.Find(pair.Key);
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}
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}
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}
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}
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else
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{
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foreach (KeyValuePair<int, NetHandle> pair in _serverVehicles)
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{
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if (pair.Value == veh.Handle)
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{
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