Added mileage, changed all namespaces from reallife_gamemode to ReallifeGamemode

This commit is contained in:
hydrant
2019-03-06 21:12:34 +01:00
parent 13142edbb7
commit bee3497fc3
104 changed files with 1408 additions and 297 deletions

View File

@@ -6,7 +6,7 @@
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Models
namespace ReallifeGamemode.Server.Models
{
public partial class DatabaseContext : DbContext
{
@@ -30,74 +30,74 @@ namespace reallife_gamemode.Server.Models
{
base.OnModelCreating(modelBuilder);
modelBuilder.Entity<Server.Entities.BusinessBankAccount>()
modelBuilder.Entity<Entities.BusinessBankAccount>()
.HasIndex(b => b.BusinessId)
.IsUnique(true);
modelBuilder.Entity<Server.Entities.User>()
modelBuilder.Entity<Entities.User>()
.HasIndex(u => u.BusinessId)
.IsUnique(true);
modelBuilder.Entity<Server.Entities.ServerVehicle>()
modelBuilder.Entity<Entities.ServerVehicle>()
.Property(sv => sv.Active)
.HasDefaultValue(true);
modelBuilder.Entity<Server.Entities.VehicleMod>()
modelBuilder.Entity<Entities.VehicleMod>()
.HasIndex(vM => new { vM.ServerVehicleId, vM.Slot }).IsUnique();
}
//User
public DbSet<Server.Entities.Ban> Bans { get; set; }
public DbSet<Server.Entities.Character> Characters { get; set; }
public DbSet<Server.Entities.CharacterCloth> CharacterClothes { get; set; }
public DbSet<Server.Entities.DutyCloth> DutyClothes { get; set; }
public DbSet<Server.Entities.ClothCombination> ClothCombinations { get; set; }
public DbSet<Server.Entities.User> Users { get; set; }
public DbSet<Server.Entities.UserVehicle> UserVehicles { get; set; }
public DbSet<Server.Entities.UserBankAccount> UserBankAccounts { get; set; }
public DbSet<Entities.Ban> Bans { get; set; }
public DbSet<Entities.Character> Characters { get; set; }
public DbSet<Entities.CharacterCloth> CharacterClothes { get; set; }
public DbSet<Entities.DutyCloth> DutyClothes { get; set; }
public DbSet<Entities.ClothCombination> ClothCombinations { get; set; }
public DbSet<Entities.User> Users { get; set; }
public DbSet<Entities.UserVehicle> UserVehicles { get; set; }
public DbSet<Entities.UserBankAccount> UserBankAccounts { get; set; }
//Inventar
public DbSet<Server.Entities.UserItem> UserItems { get; set; }
public DbSet<Entities.UserItem> UserItems { get; set; }
//Faction
public DbSet<Server.Entities.Faction> Factions { get; set; }
public DbSet<Server.Entities.FactionBankAccount> FactionBankAccounts { get; set; }
public DbSet<Server.Entities.FactionRank> FactionRanks { get; set; }
public DbSet<Server.Entities.FactionVehicle> FactionVehicles { get; set; }
public DbSet<Entities.Faction> Factions { get; set; }
public DbSet<Entities.FactionBankAccount> FactionBankAccounts { get; set; }
public DbSet<Entities.FactionRank> FactionRanks { get; set; }
public DbSet<Entities.FactionVehicle> FactionVehicles { get; set; }
//Shops
//Logs
//public DbSet<Server.Logs.Ban> BanLogs { get; set; }
public DbSet<Server.Logs.BankAccountTransactionHistory> BankAccountTransactionLogs { get; set; }
public DbSet<Server.Logs.Death> DeathLogs { get; set; }
//public DbSet<Logs.Ban> BanLogs { get; set; }
public DbSet<Logs.BankAccountTransactionHistory> BankAccountTransactionLogs { get; set; }
public DbSet<Logs.Death> DeathLogs { get; set; }
//Saves
public DbSet<Server.Saves.SavedBlip> Blips { get; set; }
public DbSet<Server.Entities.Door> Doors { get; set; }
public DbSet<Server.Entities.GotoPoint> GotoPoints { get; set; }
public DbSet<Server.Saves.SavedMarker> Markers { get; set; }
public DbSet<Server.Saves.SavedPed> Peds { get; set; }
public DbSet<Server.Saves.SavedPickup> Pickups { get; set; }
public DbSet<Server.Saves.SavedTextLabel> TextLabels { get; set; }
public DbSet<Server.Saves.SavedVehicle> Vehicles { get; set; }
public DbSet<Server.Entities.ShopVehicle> ShopVehicles { get; set; }
public DbSet<Saves.SavedBlip> Blips { get; set; }
public DbSet<Entities.Door> Doors { get; set; }
public DbSet<Entities.GotoPoint> GotoPoints { get; set; }
public DbSet<Saves.SavedMarker> Markers { get; set; }
public DbSet<Saves.SavedPed> Peds { get; set; }
public DbSet<Saves.SavedPickup> Pickups { get; set; }
public DbSet<Saves.SavedTextLabel> TextLabels { get; set; }
public DbSet<Saves.SavedVehicle> Vehicles { get; set; }
public DbSet<Entities.ShopVehicle> ShopVehicles { get; set; }
// Business
public DbSet<Server.Entities.BusinessBankAccount> BusinessBankAccounts { get; set; }
public DbSet<Entities.BusinessBankAccount> BusinessBankAccounts { get; set; }
// Control Panel
public DbSet<Server.Entities.News> News { get; set; }
public DbSet<Entities.News> News { get; set; }
// Server Vehicles
public DbSet<Server.Entities.ServerVehicle> ServerVehicles { get; set; }
public DbSet<Server.Entities.VehicleMod> VehicleMods { get; set; }
public DbSet<Entities.ServerVehicle> ServerVehicles { get; set; }
public DbSet<Entities.VehicleMod> VehicleMods { get; set; }
// Whitelist
public DbSet<Server.Entities.Whitelist> WhitelistEntries { get; set; }
public DbSet<Entities.Whitelist> WhitelistEntries { get; set; }
// Interiors
public DbSet<Server.Entities.Interior> Interiors { get; set; }
public DbSet<Entities.Interior> Interiors { get; set; }
}
}