Added mileage, changed all namespaces from reallife_gamemode to ReallifeGamemode

This commit is contained in:
hydrant
2019-03-06 21:12:34 +01:00
parent 13142edbb7
commit bee3497fc3
104 changed files with 1408 additions and 297 deletions

View File

@@ -8,7 +8,7 @@ using System.Text;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public enum AdminLevel : int
{

View File

@@ -4,7 +4,7 @@ using System.Collections.Generic;
using System.Globalization;
using System.Text;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public class Converter
{

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@@ -1,8 +1,8 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Models;
using ReallifeGamemode.Server.Models;
using System.Linq;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
class DatabaseHelper
{

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@@ -1,8 +1,8 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Models;
using ReallifeGamemode.Server.Entities;
using ReallifeGamemode.Server.Models;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
class FactionHelper
{

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@@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
class FactionRankHelper
{

View File

@@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public interface IBankAccount
{

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@@ -1,6 +1,6 @@
using reallife_gamemode.Server.Models;
using ReallifeGamemode.Server.Models;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public interface IBankAccountOwner
{

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@@ -9,7 +9,7 @@ using GTANetworkAPI;
* @copyright (c) 2008 - 2018 Life of German
*/
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public class ListPlayer
{

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@@ -1,6 +1,6 @@
using GTANetworkAPI;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public class SmoothThrottleAntiReverse : Script
{

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@@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
public enum TransactionResult
{

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@@ -23,7 +23,7 @@ public static void SetLockStatus(Vehicle veh, bool status)
public static bool GetLockState(Vehicle veh)
*/
namespace reallife_gamemode.Server.Util
namespace ReallifeGamemode.Server.Util
{
//Enums for ease of use
public enum WindowID