From bfb539a6c3b8a432359c54139977a0e251476cf3 Mon Sep 17 00:00:00 2001 From: Fabian Date: Thu, 8 Apr 2021 19:30:38 +0200 Subject: [PATCH] vllt fix report system, auch wenn das keine fehler hat --- ReallifeGamemode.Server/Events/Disconnect.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/ReallifeGamemode.Server/Events/Disconnect.cs b/ReallifeGamemode.Server/Events/Disconnect.cs index 0aabb128..060305e5 100644 --- a/ReallifeGamemode.Server/Events/Disconnect.cs +++ b/ReallifeGamemode.Server/Events/Disconnect.cs @@ -61,14 +61,14 @@ namespace ReallifeGamemode.Server.Events } } */ - var listReports = Report.Report.listReports; + ReportManage temp; - for (int a = 0; a < listReports.Count; a++) + for (int a = 0; a < Report.Report.listReports.Count; a++) { - temp = listReports[a]; + temp = Report.Report.listReports[a]; if (temp.getAdmin().Equals(player.Name)) { - listReports.Remove(temp); + Report.Report.listReports.Remove(temp); Player user = PlayerService.GetPlayerByNameOrId(temp.getUser()); user.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der Admin hat den Server verlassen"); @@ -77,7 +77,7 @@ namespace ReallifeGamemode.Server.Events if (temp.getUser().Equals(player.Name)) { - listReports.Remove(temp); + Report.Report.listReports.Remove(temp); Player admin = PlayerService.GetPlayerByNameOrId(temp.getAdmin()); admin.SendChatMessage("!{#008fff}[REPORT]!{#FFFFFF} Chat beendet. Der User hat den Server verlassen");