diff --git a/Server/Managers/BankManager.cs b/Server/Managers/BankManager.cs index 6f2fba39..fb647f5f 100644 --- a/Server/Managers/BankManager.cs +++ b/Server/Managers/BankManager.cs @@ -66,21 +66,21 @@ namespace reallife_gamemode.Server.Managers if (senderAccount.Balance < amount) return TransactionResult.SENDER_NOT_ENOUGH_MONEY; - var transactionLog = new Logs.BankAccountTransactionHistory - { - Sender = sender.Name, - SenderBalance = senderAccount.Balance, - Receiver = receiver.Name, - ReceiverBalance = receiverAccount.Balance, - NewReceiverBalance = receiverAccount.Balance + amount, - NewSenderBalance = senderAccount.Balance - amount, - MoneySent = amount, - Fee = 0, - Origin = origin - }; + //var transactionLog = new Logs.BankAccountTransactionHistory + //{ + // Sender = sender.Name, + // SenderBalance = senderAccount.Balance, + // Receiver = receiver.Name, + // ReceiverBalance = receiverAccount.Balance, + // NewReceiverBalance = receiverAccount.Balance + amount, + // NewSenderBalance = senderAccount.Balance - amount, + // MoneySent = amount, + // Fee = 0, + // Origin = origin + //}; - // add log - transferMoney.BankAccountTransactionLogs.Add(transactionLog); + //// add log + //transferMoney.BankAccountTransactionLogs.Add(transactionLog); senderAccount.Balance -= amount; receiverAccount.Balance += amount;