Fix RefuseCollector Job Server Side

This commit is contained in:
2021-04-05 17:28:46 +02:00
parent 2ddeb289f4
commit c203a51e2f
2 changed files with 10 additions and 7 deletions

View File

@@ -99,7 +99,7 @@ namespace ReallifeGamemode.Server.Events
{
//if (player.Vehicle.GetData<bool>("timerJobVehicleRespawn") == true)
//{
if (player.Vehicle.GetServerVehicle() is JobVehicle vehJ)
if (player.Vehicle.GetServerVehicle() is JobVehicle vehJ && job.Id == JobManager.GetJob<RefuseCollectorJob>().Id)
{
player.Vehicle.ResetData("timerJobVehicleRespawn");
ServerVehicle sVeh = VehicleManager.GetServerVehicleFromVehicle(player.Vehicle);