Add DeathLogs
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@@ -30,6 +30,7 @@ namespace reallife_gamemode.Server.Events
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}
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player.TriggerEvent("registerSuccess");
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NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
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player.SetData("isLoggedIn", true);
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}
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else if (player.SocialClubName == checkedUser.SocialClubName)
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{
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