Fix
This commit is contained in:
@@ -217,6 +217,8 @@ namespace ReallifeGamemode.Server.Commands
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}
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}
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User targetUser = target.GetUser();
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User targetUser = target.GetUser();
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targetUser.GiveWanteds(player, amount, reason);
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targetUser.GiveWanteds(player, amount, reason);
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ChatService.SendMessage(target, "Du hast von "+player.Name+" einen Fahndungslevel von "+amount+" bekommen.");
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ChatService.SendMessage(target, "Grund: " +reason);
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}
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}
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[Command("clear", "~m~Benutzung: ~s~/clear [Name / ID] [Grund]", GreedyArg = true)]
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[Command("clear", "~m~Benutzung: ~s~/clear [Name / ID] [Grund]", GreedyArg = true)]
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@@ -108,7 +108,8 @@ namespace ReallifeGamemode.Server.Extensions
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User copUser = copPlayer.GetUser();
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User copUser = copPlayer.GetUser();
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if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop != null)
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if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop != null)
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{
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{
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ChatService.SendMessage(copPlayer, "~r~HQ: Straftat gemeldet von " + cop.Name + " mit Fahndungslevel "+ amount +". Grund: " + reason + ". Straftäter: "+ user.Name + ".");
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ChatService.SendMessage(copPlayer, "~r~HQ: Straftat gemeldet von " + cop.Name + " mit Fahndungslevel "+ amount +". Straftäter: "+ user.Name + ".");
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ChatService.SendMessage(copPlayer, "~r~HQ: Grund: " + reason + ".");
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ChatService.SendMessage(copPlayer, "~r~HQ: Der Straftäter: " + user.Name + " wird nun mit "+ user.Wanteds +" gesucht.");
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ChatService.SendMessage(copPlayer, "~r~HQ: Der Straftäter: " + user.Name + " wird nun mit "+ user.Wanteds +" gesucht.");
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}
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}
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else if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop == null)
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else if((copUser.FactionId == 1 || copUser.FactionId == 3) && cop == null)
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@@ -46,11 +46,13 @@ namespace ReallifeGamemode.Server.Wanted
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{
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{
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if(!client.HasData("isDead") || client.GetData("isDead") == false)
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if(!client.HasData("isDead") || client.GetData("isDead") == false)
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{
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{
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client.GetUser(dbContext).JailTime = (user.Wanteds * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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client.GetUser(dbContext).JailTime = (user.Wanteds * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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Jailtime[user.Id] = (user.JailTime * 54) / 2; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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}
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}
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else
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else
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{
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{
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client.GetUser(dbContext).JailTime = (user.Wanteds * 54);
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client.GetUser(dbContext).JailTime = user.Wanteds * 54;
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Jailtime[user.Id] = user.JailTime * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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}
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}
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client.GetUser(dbContext).Wanteds = 0;
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client.GetUser(dbContext).Wanteds = 0;
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dbContext.SaveChanges();
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dbContext.SaveChanges();
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@@ -77,12 +79,12 @@ namespace ReallifeGamemode.Server.Wanted
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User copUser = copPlayer.GetUser();
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User copUser = copPlayer.GetUser();
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if ((copUser.FactionId == 1 || copUser.FactionId == 3))
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if ((copUser.FactionId == 1 || copUser.FactionId == 3))
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{
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{
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ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde im Knast zugewiesen.");
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ChatService.SendMessage(copPlayer, "~r~HQ: " + user.Name + " wurde im Gefängnis zugewiesen.");
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}
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}
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}
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}
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ChatService.SendMessage(client, "Du bist im Gefängnis für " + user.JailTime + " sekunden.");
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ChatService.SendMessage(client, "Du bist im Gefängnis für " + user.JailTime + " Sekunden.");
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Jailtime[user.Id] = user.Wanteds * 54; // 54 sec for each wanted star -> in total 45min for 50 Wanteds
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}
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}
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}
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}
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}
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}
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@@ -43,7 +43,7 @@ namespace ReallifeGamemode.Server.Wanted
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foreach (var player in NAPI.Pools.GetAllPlayers())
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foreach (var player in NAPI.Pools.GetAllPlayers())
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{
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{
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User user = player.GetUser();
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User user = player.GetUser();
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if (user.Wanteds > 0)
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if (user != null && user.Wanteds > 0)
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{
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{
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if (!waTimer.ContainsKey(user.Id))
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if (!waTimer.ContainsKey(user.Id))
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ResetWantedTimeToElapse(player);
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ResetWantedTimeToElapse(player);
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