fixed player blips

This commit is contained in:
Lukas Moungos
2019-12-15 14:23:59 +01:00
parent 8f6fe89a66
commit c2f5c9e039
4 changed files with 24 additions and 23 deletions

View File

@@ -58,23 +58,7 @@ namespace ReallifeGamemode.Server.Events
player.SetData("editmode", false);
player.SetData("quicksavemode", "none");
}
switch ((int?)user.Faction.Id)
{
case null:
player.SetSharedData("blipColor", 0);
break;
case 8:
player.SetSharedData("blipColor", 83);
break;
case 7:
player.SetSharedData("blipColor", 52);
break;
case 4:
player.SetSharedData("blipColor", 5);
break;
}
var userBankAccount = user.GetBankAccount();
userBankAccount.Balance = userBankAccount.Balance;
@@ -97,6 +81,22 @@ namespace ReallifeGamemode.Server.Events
var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
player.SetData("items", userItems);
switch (user.FactionId)
{
case null:
player.SetSharedData("blipColor", 0);
break;
case 8:
player.SetSharedData("blipColor", 83);
break;
case 7:
player.SetSharedData("blipColor", 52);
break;
case 4:
player.SetSharedData("blipColor", 5);
break;
}
if (user.CharacterId == null)
{
var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");