corvex letzte änderung hinzugefügt & luke dimension gefixt & add Waffen Pickups muss man testen

This commit is contained in:
michael.reiswich
2021-07-02 16:52:24 +02:00
parent 54705c4b25
commit c52f04026f
3 changed files with 68 additions and 3 deletions

View File

@@ -19,6 +19,11 @@ export class vVehicleDamage
try
{
if(veh.getPedInSeat(-1) == 0)
veh.setInvincible(true);
else
veh.setInvincible(false);
if(veh.getEngineHealth() < 0 || veh.getHealth() <= 250)
{
veh.setEngineHealth(0);
@@ -40,4 +45,4 @@ export class vVehicleDamage
}
}
const PetrolDamage = new vVehicleDamage();
const PetrolDamage = new vVehicleDamage();

View File

@@ -170,6 +170,30 @@ export default function weapondamageUtil(globalData: IGlobalData) {
}
});
mp.events.add("ADMIN:test", (weapon, pickuphash, weaponhash, ammo, x, y, z, ) => {
mp.gui.chat.push("angekommen");
//mp.game.object.createPickupRotate(0xE46E11B4, 100, 100 + 3, 80, 0, 0, 0, 512, 10, 0, true, 1834241177);
let pickup = mp.game.object.createPickupRotate(pickuphash, x + 2, y, z, 0, 0, 0, 512, ammo, 0, true, weaponhash);
mp.events.add('render', () => {
// Draw to screen.
mp.game.graphics.drawText(weapon, [x + 2, y, z+ 0.5], {
font: 7,
color: [255, 255, 255, 185],
scale: [0.4, 0.4],
outline: true,
centre: true
});
});
mp.game.object.setPickupRegenerationTime(pickup, 1);
mp.gui.chat.push("ausgeführt");
});
/*mp.events.add('playerWeaponShot', (targetPosition, targetEntity) => {
for (var x in this.weaponAmmo) {
if (this.weaponAmmo[x].id != this.currentWeapon) {