beifahrer fahrer waypoint

This commit is contained in:
Fabian
2021-05-04 17:45:28 +02:00
parent d135fe7559
commit c62a9a0a88
2 changed files with 63 additions and 1 deletions

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@@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Text;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Services;
using ReallifeGamemode.Services;
namespace ReallifeGamemode.Server.Events
{
class Waypoint : Script
{
[RemoteEvent("SERVER:waypointToDriver")]
public void setWaypointToDriver(Player player, float x, float y)
{
if (!player.IsInVehicle)
{
return;
}
if (player.VehicleSeat == 0)
{
return;
}
ChatService.Broadcast("a");
Entity entity = NAPI.Vehicle.GetVehicleDriver(player.Vehicle);
Player target = PlayerService.GetPlayerByNameOrId(entity.Value.ToString());
ChatService.Broadcast("b");
if (target == null)
{
return;
}
ChatService.Broadcast("c");
target.TriggerEvent("SERVER:Util_setWaypoint", x, y);
}
}
}