animation Sync Ready
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@@ -31,4 +31,13 @@ namespace ReallifeGamemode.Server.Util
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player.ResetSharedData("AnimationData");
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}
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}
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public class AnimationSyncEvents
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{
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[RemoteEvent("CLIENT:AnimPairTransition")]
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public void AnimPairTransition(Player player, Player target, string transitionTo)
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{
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target.SyncAnimation(transitionTo);
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}
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}
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}
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