Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -9,6 +9,7 @@ const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
const ListItem = NativeUI.ListItem;
var screenRes = mp.game.graphics.getScreenResolution(0, 0);
import InputHelper from '../inputhelper';
@@ -57,7 +58,7 @@ export default function business(globalData: IGlobalData) {
globalData.InMenu = true;
mainMenu = new Menu("Businessverwaltung", businessData.Name, new Point(50, 50), null, null);
mainMenu = new Menu("Businessverwaltung", businessData.Name, new Point(0, screenRes.y / 3), null, null);
var bankAccountItem: NativeUI.UIMenuItem;
@@ -74,7 +75,7 @@ export default function business(globalData: IGlobalData) {
bankAccountItem.SetRightLabel("~s~" + businessData.Balance);
mainMenu.AddItem(bankAccountItem);
var bankMenu = new Menu("Bankkonto", businessData.Name, new Point(50, 50), null, null);
var bankMenu = new Menu("Bankkonto", businessData.Name, new Point(0, screenRes.y / 3), null, null);
bankMenu.Visible = false;
var infoItem = new UIMenuItem("Aktueller Kontostand");