Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -16,6 +16,7 @@ const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
var screenRes = mp.game.graphics.getScreenResolution(0, 0);
const creatorCoords = {
camera: new mp.Vector3(402.8664, -997.5515, -98.5),
@@ -213,7 +214,7 @@ export default function charCreator(globalData: IGlobalData) {
for (let i = 0; i < Data.maxLipstickColor; i++) lipstickColors.push(i.toString());
// CREATOR MAIN
let creatorMainMenu = new Menu("Charaktererstellung", "", new Point(50, 50), null, null);
let creatorMainMenu = new Menu("Charaktererstellung", "", new Point(0, screenRes.y / 3), null, null);
let genderItem = new UIMenuListItem("Geschlecht", "~r~Dies setzt deine Einstellungen zur\u00fcck.", new ItemsCollection(["M\u00e4nnlich", "Weiblich"]));
creatorMainMenu.AddItem(genderItem);
creatorMainMenu.AddItem(new UIMenuItem("Eltern", "Eltern des Charakters."));
@@ -336,7 +337,7 @@ export default function charCreator(globalData: IGlobalData) {
let similarities = [];
for (let i = 0; i <= 100; i++) similarities.push(i + "%");
let creatorParentsMenu = new Menu("Eltern", "", new Point(50, 50), null, null);
let creatorParentsMenu = new Menu("Eltern", "", new Point(0, screenRes.y / 3), null, null);
let fatherItem = new UIMenuListItem("Vater", "Dem Charakter sein Vadda.", new ItemsCollection(Data.fatherNames));
let motherItem = new UIMenuListItem("Mutter", "Dem Charakter seine Mudda.", new ItemsCollection(Data.motherNames));
let similarityItem = new UIMenuListItem("\u00c4hnlichkeit", "\u00c4hnlichkeit zu den Eltern.\n(niedriger = feminin, h\u00f6her = maskulin)", new ItemsCollection(similarities));
@@ -378,7 +379,7 @@ export default function charCreator(globalData: IGlobalData) {
let features = [];
for (let i = -1.0; i <= 1.01; i += 0.01) features.push(i.toFixed(2));
let creatorFeaturesMenu = new Menu("Gesichtsz\u00fcge", "", new Point(50, 50), null, null);
let creatorFeaturesMenu = new Menu("Gesichtsz\u00fcge", "", new Point(0, screenRes.y / 3), null, null);
for (let i = 0; i < Data.featureNames.length; i++) {
let tempFeatureItem = new UIMenuListItem(Data.featureNames[i], "", new ItemsCollection(features));
@@ -420,7 +421,7 @@ export default function charCreator(globalData: IGlobalData) {
let opacities = [];
for (let i = 0; i <= 100; i++) opacities.push(i + "%");
let creatorAppearanceMenu = new Menu("Aussehen", "", new Point(50, 50), null, null);
let creatorAppearanceMenu = new Menu("Aussehen", "", new Point(0, screenRes.y / 3), null, null);
for (let i = 0; i < Data.appearanceNames.length; i++) {
let items = [];
@@ -476,7 +477,7 @@ export default function charCreator(globalData: IGlobalData) {
let lipstickColorItem;
let chestHairColorItem;
creatorHairMenu = new Menu("Haar & Farben", "", new Point(50, 50), null, null);
creatorHairMenu = new Menu("Haar & Farben", "", new Point(0, screenRes.y / 3), null, null);
fillHairMenu();
creatorHairMenu.ItemSelect.on((item, index) => {