Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -8,7 +8,7 @@ const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
var screenRes = mp.game.graphics.getScreenResolution(0, 0);
import InputHelper from '../inputhelper';
export default function (globalData: IGlobalData) {
@@ -42,7 +42,7 @@ export default function (globalData: IGlobalData) {
function keyPressHandler(): void {
if (globalData.InChat || globalData.InMenu) return;
menu = new Menu("Stadthalle", "", new Point(50, 50), null, null);
menu = new Menu("Stadthalle", "", new Point(0, screenRes.y / 3), null, null);
globalData.InMenu = true;
mp.gui.chat.show(false);
@@ -50,7 +50,7 @@ export default function (globalData: IGlobalData) {
var jobItem = new UIMenuItem("Jobs", "Jobcenter");
menu.AddItem(jobItem);
var jobMenu = new Menu("Jobcenter", "Suche dir einen neuen Job aus", new Point(50, 50), null, null);
var jobMenu = new Menu("Jobcenter", "Suche dir einen neuen Job aus", new Point(0, screenRes.y / 3), null, null);
for (var i = 0; i < joblist.length; i++) {
var job = joblist[i];