Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -5,6 +5,7 @@ const UIMenuItem = NativeUI.UIMenuItem;
const UIMenuListItem = NativeUI.UIMenuListItem;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
var screenRes = mp.game.graphics.getScreenResolution(0, 0);
export default function vehicleMenu(globalData: IGlobalData) {
let menuBrowser: BrowserMp = null;
@@ -49,7 +50,7 @@ export default function vehicleMenu(globalData: IGlobalData) {
function showDoorsMenu() {
globalData.InMenu = true;
var doorMenu = new Menu("Türen", "Türen verwalten", new Point(50, 50), null, null);
var doorMenu = new Menu("Türen", "Türen verwalten", new Point(0, screenRes.y / 3), null, null);
doorMenu.AddItem(new UIMenuListItem("Tür", "Welche Tür darf's sein?", new ItemsCollection([
" Fahrertür",