Set screen location of every NativeUI to new Point(0, screenRes.y / 3)
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@@ -5,6 +5,7 @@ const UIMenuItem = NativeUI.UIMenuItem;
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const UIMenuListItem = NativeUI.UIMenuListItem;
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const Point = NativeUI.Point;
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const ItemsCollection = NativeUI.ItemsCollection;
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var screenRes = mp.game.graphics.getScreenResolution(0, 0);
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export default function vehicleMenu(globalData: IGlobalData) {
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let menuBrowser: BrowserMp = null;
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@@ -49,7 +50,7 @@ export default function vehicleMenu(globalData: IGlobalData) {
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function showDoorsMenu() {
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globalData.InMenu = true;
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var doorMenu = new Menu("Türen", "Türen verwalten", new Point(50, 50), null, null);
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var doorMenu = new Menu("Türen", "Türen verwalten", new Point(0, screenRes.y / 3), null, null);
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doorMenu.AddItem(new UIMenuListItem("Tür", "Welche Tür darf's sein?", new ItemsCollection([
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" Fahrertür",
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