Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -54,7 +54,7 @@ export default function bankMenuHandle(globalData: IGlobalData) {
globalData.InMenu = true;
bankmenu = new Menu("Bank", "", new Point(50, 50), null, null);
bankmenu = new Menu("Bank", "", new Point(0, screenRes.y / 3), null, null);
bankmenu.AddItem(payInItem);
bankmenu.AddItem(payOutItem);
@@ -149,7 +149,7 @@ export default function bankMenuHandle(globalData: IGlobalData) {
globalData.InMenu = true;
factionBankmenu = new Menu("Fraktionskasse", "", new Point(50, 50), null, null);
factionBankmenu = new Menu("Fraktionskasse", "", new Point(0, screenRes.y / 3), null, null);
factionBankmenu.AddItem(factionBankBalance);
factionBankBalance.SetRightLabel("$" + factionMoney);
factionBankmenu.AddItem(factionPayInItem);
@@ -188,7 +188,7 @@ export default function bankMenuHandle(globalData: IGlobalData) {
globalData.InMenu = true;
factionBankmenu = new Menu("Fraktionskasse", "", new Point(50, 50), null, null);
factionBankmenu = new Menu("Fraktionskasse", "", new Point(0, screenRes.y / 3), null, null);
factionBankmenu.AddItem(factionBankBalance);
factionBankBalance.SetRightLabel("$" + factionMoney);
factionBankmenu.AddItem(factionPayInItem);