Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -10,7 +10,7 @@ const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
let screenRes = mp.game.graphics.getScreenResolution(0, 0);
import { getStreetName, getZoneName } from '../streetnames';
export default function (globalData: IGlobalData) {
@@ -88,7 +88,7 @@ export default function (globalData: IGlobalData) {
if (accountData.paycheck) {
var p = accountData.paycheck;
var paycheckMenu = new Menu("Gehaltsscheck", "Dein Verdienst der letzten Stunde", new Point(50, 50), null, null);
var paycheckMenu = new Menu("Gehaltsscheck", "Dein Verdienst der letzten Stunde", new Point(0, screenRes.y / 3), null, null);
paycheckMenu.Visible = false;
var item: NativeUI.UIMenuItem = new UIMenuItem("Lohn");
@@ -191,11 +191,11 @@ export default function (globalData: IGlobalData) {
});
function getInteractionMenu(): NativeUI.Menu {
return new Menu("Hauptmenü", "Interaktionen | " + mp.players.local.name, new Point(50, 50), null, null);
return new Menu("Hauptmenü", "Interaktionen | " + mp.players.local.name, new Point(0, screenRes.y / 3), null, null);
}
function getAccountMenu(data: AccountData): NativeUI.Menu {
var accountMenu = new NativeUI.Menu("Account", mp.players.local.name, new Point(50, 50), null, null);
var accountMenu = new NativeUI.Menu("Account", mp.players.local.name, new Point(0, screenRes.y / 3), null, null);
var menuItem = new UIMenuItem("Fraktion");
menuItem.SetRightLabel(data.faction);
@@ -230,7 +230,7 @@ export default function (globalData: IGlobalData) {
}
function getLicenseMenu(accdata: AccountData, data: Licenses, parentMenu: NativeUI.Menu, ): NativeUI.Menu {
var licenseMenu = new NativeUI.Menu("Lizenzen", mp.players.local.name, new Point(50, 50), null, null);
var licenseMenu = new NativeUI.Menu("Lizenzen", mp.players.local.name, new Point(0, screenRes.y / 3), null, null);
var menuItem = new UIMenuItem("Auto Führerschein");
if (data.drivingLicenseCar == false) {
@@ -300,7 +300,7 @@ export default function (globalData: IGlobalData) {
function getFactionMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(50, 50), null, null);
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.Visible = false;
@@ -315,7 +315,7 @@ export default function (globalData: IGlobalData) {
}
function getFactionLeaderMenu(faction: string, vehData: VehicleData[], stateFaction: boolean, parentMenu: NativeUI.Menu): NativeUI.Menu {
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(50, 50), null, null);
var factionMenu = new NativeUI.Menu("Fraktion", faction, new Point(0, screenRes.y / 3), null, null);
factionMenu.AddItem(new UIMenuItem("Spieler einladen"));
factionMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
@@ -354,7 +354,7 @@ export default function (globalData: IGlobalData) {
}
function getGroupMenu(group: string, parentMenu: NativeUI.Menu): NativeUI.Menu {
var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(50, 50), null, null);
var groupMenu = new NativeUI.Menu("Gruppe", group, new Point(0, screenRes.y / 3), null, null);
groupMenu.AddItem(new UIMenuItem("Spieler einladen"));
groupMenu.AddItem(new UIMenuItem("Spieler rauswerfen"));
groupMenu.Visible = false;
@@ -385,7 +385,7 @@ export default function (globalData: IGlobalData) {
}
function getServicesMenu(parentMenu: NativeUI.Menu): NativeUI.Menu {
var servicesMenu = new Menu("Services", "Rufe einen Service", new Point(50, 50), null, null);
var servicesMenu = new Menu("Services", "Rufe einen Service", new Point(0, screenRes.y / 3), null, null);
servicesMenu.AddItem(new UIMenuItem("Taxi rufen", "Rufe ein Taxi zu deiner Position"));
var saniItem = new UIMenuItem("Sanitäter rufen", "Rufe einen Sanitäter zu deiner Position.");
servicesMenu.AddItem(saniItem);
@@ -412,7 +412,7 @@ export default function (globalData: IGlobalData) {
desc += " oder Verkaufen";
}
var menu = new Menu("Fahrzeuge", desc, new Point(50, 50), null, null);
var menu = new Menu("Fahrzeuge", desc, new Point(0, screenRes.y / 3), null, null);
var items: string[] = ["Finden", "Verkaufen"];
@@ -441,7 +441,7 @@ export default function (globalData: IGlobalData) {
var desc = "Finden";
var menu = new Menu("Fahrzeuge", desc, new Point(50, 50), null, null);
var menu = new Menu("Fahrzeuge", desc, new Point(0, screenRes.y / 3), null, null);
var items: string[] = ["Finden"];
@@ -468,7 +468,7 @@ export default function (globalData: IGlobalData) {
}
function getTicketMenu(ticket_amount: number, parentMenu: NativeUI.Menu): NativeUI.Menu {
var ticketMenu = new NativeUI.Menu("Ticket", `Ticket in Höhe von ${ticket_amount}$`, new Point(50, 50), null, null);
var ticketMenu = new NativeUI.Menu("Ticket", `Ticket in Höhe von ${ticket_amount}$`, new Point(0, screenRes.y / 3), null, null);
ticketMenu.AddItem(new UIMenuItem("Ticket annehmen"));
ticketMenu.AddItem(new UIMenuItem("Ticket ablehnen"));
ticketMenu.Visible = false;