Set screen location of every NativeUI to new Point(0, screenRes.y / 3)

This commit is contained in:
VegaZ
2021-02-20 17:49:22 +01:00
parent efff32d08d
commit c739d7e953
20 changed files with 57 additions and 52 deletions

View File

@@ -10,7 +10,7 @@ const UIMenuItem = NativeUI.UIMenuItem;
const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const Color = NativeUI.Color;
let screenRes = mp.game.graphics.getScreenResolution(0, 0);
import vehicleColors from './colors';
export default function tuning(globalData: IGlobalData) {
@@ -171,7 +171,7 @@ export default function tuning(globalData: IGlobalData) {
localVehicle.setLights(1);
var carName = mp.game.ui.getLabelText(mp.game.vehicle.getDisplayNameFromVehicleModel(localVehicle.model));
mainMenu = new Menu("Fahrzeugwerkstatt", carName, new Point(50, 50), null, null);
mainMenu = new Menu("Fahrzeugwerkstatt", carName, new Point(0, screenRes.y / 3), null, null);
var repairItem = new UIMenuItem("Fahrzeug reparieren");
mainMenu.AddItem(repairItem);
@@ -229,7 +229,7 @@ export default function tuning(globalData: IGlobalData) {
if (modType === 18) modNum = 1;
if (modType === 22) modNum = 14;
var modMenu = new Menu(modName, carName, new Point(50, 50), null, null);
var modMenu = new Menu(modName, carName, new Point(0, screenRes.y / 3), null, null);
modMenu.Visible = false;
@@ -464,7 +464,7 @@ export default function tuning(globalData: IGlobalData) {
var primaryColor = getSingleColorMenu("Primärfarbe", currentPrimaryColor, primaryColorSelect, primaryColorChange);
var secondaryColor = getSingleColorMenu("Sekundärfarbe", currentSecondaryColor, secondaryColorSelect, secondaryColorChange);
var menu = new Menu("Lackierungen", "Ändere die Farbe deines Fahrzeugs", new Point(50, 50));
var menu = new Menu("Lackierungen", "Ändere die Farbe deines Fahrzeugs", new Point(0, screenRes.y / 3));
var primaryColorItem = new UIMenuItem("Primärfarbe");
var secondaryColorItem = new UIMenuItem("Sekundärfarbe");
@@ -487,7 +487,7 @@ export default function tuning(globalData: IGlobalData) {
}
function getSingleColorMenu(title: string, currentColor: number, onSelect: (color: number) => void, onChange: (color: number) => void): NativeUI.Menu {
var menu = new Menu(title, "Ändere die Farbe deines Fahrzeugs", new Point(50, 50));
var menu = new Menu(title, "Ändere die Farbe deines Fahrzeugs", new Point(0, screenRes.y / 3));
var colorCategories = Object.keys(vehicleColors);
@@ -497,7 +497,7 @@ export default function tuning(globalData: IGlobalData) {
var categoryItem = new UIMenuItem(category);
menu.AddItem(categoryItem);
var categoryMenu = new Menu(category, "Ändere die Farbe deines Fahrzeugs", new Point(50, 50));
var categoryMenu = new Menu(category, "Ändere die Farbe deines Fahrzeugs", new Point(0, screenRes.y / 3));
var categoryColors = Object.keys(vehicleColors[category]);
categoryColors.forEach(categoryColor => {