From c73f2e318ee52f7743dc318bccc07a2661e01b19 Mon Sep 17 00:00:00 2001 From: kookroach <62265045+kookroach@users.noreply.github.com> Date: Mon, 5 Apr 2021 02:05:26 +0200 Subject: [PATCH] fix range, dimension and drawdistance --- ReallifeGamemode.Client/Gui/blips.ts | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/ReallifeGamemode.Client/Gui/blips.ts b/ReallifeGamemode.Client/Gui/blips.ts index 9288ea96..971ead03 100644 --- a/ReallifeGamemode.Client/Gui/blips.ts +++ b/ReallifeGamemode.Client/Gui/blips.ts @@ -21,10 +21,13 @@ export default function playerBlips() { (player) => { if (mp.players.local == player) return; - if (mp.players.local.position.subtract(player.position).length() > 400) - return; + if (!playerBlipMap.has(player)) { - let pBlip = mp.blips.new(1, player.position); + let pBlip = mp.blips.new(1, player.position, { + shortRange: true, + dimension: mp.players.local.dimension, + drawDistance: 300 + }); mp.game.invoke(Natives.SET_BLIP_CATEGORY, pBlip, 7); mp.game.invoke(Natives.SET_BLIP_AS_SHORT_RANGE, pBlip, true);