liste of nodm zones
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@@ -16,22 +16,22 @@ let fahrschuleVector3 = new mp.Vector3(-757.4177, -1279.31, 5.1093183);
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let fahrschuleVector4 = new mp.Vector3(-832.14087, -1268.561, 4.9827914);
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let fahrschuleVector5 = new mp.Vector3(-856.8085, -1286.7786, 6.474576);
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const polygon_busbase = polygons.add([busbaseVector1, busbaseVector2, busbaseVector3, busbaseVector4], 15, true, [255, 155, 0, 255], 0);
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const polygon_stadthalle = polygons.add([stadthalleVector1, stadthalleVector2, stadthalleVector3, stadthalleVector4], 15, true, [255, 155, 0, 255], 0);
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const polygon_fahrschule = polygons.add([fahrschuleVector1, fahrschuleVector2, fahrschuleVector3, fahrschuleVector4, fahrschuleVector5], 15, true, [255, 155, 0, 255], 0);
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export let isInAnyPolygon;
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export let listNoDMZones = [polygon_busbase, polygon_stadthalle, polygon_fahrschule];
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export let isInAnyNoDMPolygon;
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export default function nodmHandler() {
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mp.events.add('playerEnterPolygon', (polygon) => {
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mp.events.call('toggleNoDmZone', true);
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isInAnyPolygon = true;
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isInAnyNoDMPolygon = true;
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});
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mp.events.add('playerLeavePolygon', (polygon) => {
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mp.events.call('toggleNoDmZone', false);
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isInAnyPolygon = false;
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isInAnyNoDMPolygon = false;
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});
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}
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@@ -1,10 +1,11 @@
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import { isInAnyPolygon } from "../Player/nodm";
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import { isInAnyNoDMPolygon, listNoDMZones } from "../Player/nodm";
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import polygons from "../polygons";
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function isTargetInPolygon(pos): boolean {
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let found = false;
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polygons.pool.forEach(zone => {
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listNoDMZones.forEach(zone => {
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if (polygons.isPositionWithinPolygon(pos, zone, zone.dimension)) {
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found = true;
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return;
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@@ -26,7 +27,7 @@ export default function weapondamageUtil() {
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mp.events.add('outgoingDamage', (sourceEntity, targetEntity, sourcePlayer, weapon, boneIndex, damage) => {
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if (isTargetInPolygon(targetEntity.position) || isInAnyPolygon) {
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if (isTargetInPolygon(targetEntity.position) || isInAnyNoDMPolygon) {
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mp.gui.chat.push("nodm");
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return true;
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}
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