Add RefuseCollector Job and other misc
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@@ -23,6 +23,7 @@ using Microsoft.EntityFrameworkCore.Infrastructure;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Services;
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/**
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* @overview Life of German Reallife - Main Class (Main.cs)
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* @author VegaZ, hydrant
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@@ -64,7 +65,7 @@ namespace ReallifeGamemode.Server
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NAPI.Server.SetGlobalServerChat(false);
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//NAPI.Server.SetCommandErrorMessage("~r~[FEHLER]~s~ Dieser Command existiert nicht.");
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NAPI.Server.SetCommandErrorMessage("~r~[FEHLER]~s~ Dieser Command existiert nicht.");
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NAPI.Server.SetDefaultSpawnLocation(DEFAULT_SPAWN_POSITION, DEFAULT_SPAWN_HEADING);
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NAPI.Server.SetAutoSpawnOnConnect(false);
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NAPI.Server.SetAutoRespawnAfterDeath(false);
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@@ -84,7 +85,7 @@ namespace ReallifeGamemode.Server
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TuningManager.LoadTuningGarages();
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TimeManager.StartTimeManager();
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VehicleManager.StartTimer();
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VehicleManager.CheckEnabledMods();
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DatabaseHelper.InitDatabaseFirstTime();
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@@ -95,7 +96,7 @@ namespace ReallifeGamemode.Server
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ATMManager.InitATMs();
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CityHallManager.LoadCityHall();
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JobManager.LoadJobs();
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TaxiDriverJob.StartTaxiTimer();
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//TaxiDriverJob.StartTaxiTimer(); Obselete
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//HouseManager.LoadHouses();
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DrivingSchool.DrivingSchool.Setup();
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PlaneSchool.Setup();
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@@ -113,10 +114,12 @@ namespace ReallifeGamemode.Server
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NAPI.Data.SetWorldData("blipTemplate", tempBlip);
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WantedEscapeTimer.WantedTimer();
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Jail.JailTimer();
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Economy.PaydayTimer();
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WeaponDealManager.WeaponDealTimer();
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//WantedEscapeTimer.WantedTimer(); Obselete
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//Jail.JailTimer(); Obselete
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//Economy.PaydayTimer(); Obselete
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// WeaponDealManager.WeaponDealTimer(); Obselete
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ThreadTimers.StartAllTimers();
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UserBankAccount.BalanceChanged += (account) =>
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{
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