fix respawn(dead) after relog

This commit is contained in:
Michael
2020-09-16 16:24:21 +02:00
parent fab7c5b965
commit c895280114
3 changed files with 19 additions and 1 deletions

View File

@@ -63,6 +63,7 @@ namespace ReallifeGamemode.Server.Events
player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
}
private bool IsPlayerBanned(Player player)