fix respawn(dead) after relog
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@@ -63,6 +63,7 @@ namespace ReallifeGamemode.Server.Events
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player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
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string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
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ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
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}
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private bool IsPlayerBanned(Player player)
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