fix respawn(dead) after relog
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@@ -63,6 +63,7 @@ namespace ReallifeGamemode.Server.Events
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player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
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player.TriggerEvent("SERVER:Login_ShowBrowser", registered, disableLightMode);
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string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
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string msg = "~m~*** " + player.Name + " [" + player.SocialClubName + "] [ID: " + player.Handle.Value + "] (" + player.Address + ")";
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ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
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ChatService.BroadcastAdmin(msg, AdminLevel.ADMIN);
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}
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}
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private bool IsPlayerBanned(Player player)
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private bool IsPlayerBanned(Player player)
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@@ -34,6 +34,17 @@ namespace ReallifeGamemode.Server.Events
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}
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}
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player.SetData("isDead", true);
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player.SetData("isDead", true);
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using (var userDeath = new DatabaseContext())
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{
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User userisdead = player.GetUser(userDeath);
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userisdead.Dead = true;
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userDeath.SaveChanges();
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}
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//TODO: Zum Full Release entfernen
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//TODO: Zum Full Release entfernen
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ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
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ChatService.SendMessage(player, "Du bist durch " + (killer?.Name ?? "Niemanden") + " gestorben: " + reason.ToString());
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@@ -9,6 +9,8 @@ using ReallifeGamemode.Server.Services;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Types;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.Wanted;
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using ReallifeGamemode.Server.Wanted;
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using ReallifeGamemode.Database.Entities;
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/**
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/**
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* @overview Life of German Reallife - Event Login (Login.cs)
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* @overview Life of German Reallife - Event Login (Login.cs)
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@@ -77,6 +79,7 @@ namespace ReallifeGamemode.Server.Events
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user.Wanteds = user.Wanteds;
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user.Wanteds = user.Wanteds;
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if (user.Group != null)
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if (user.Group != null)
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{
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{
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string msg = $"{player.Name} ist wieder online.";
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string msg = $"{player.Name} ist wieder online.";
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@@ -92,6 +95,7 @@ namespace ReallifeGamemode.Server.Events
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ChatService.BroadcastAdmin("!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!", AdminLevel.MAPPING);
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ChatService.BroadcastAdmin("!{#FFFF00}*** " + user.Name + " [ID: " + player.Handle.Value + "]" + " hat sich als " + user.AdminLevel.GetName() + " eingeloggt!", AdminLevel.MAPPING);
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}
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}
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var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
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var userItems = dbContext.UserItems.Where(u => u.UserId == user.Id).ToList();
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player.SetData("items", userItems);
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player.SetData("items", userItems);
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@@ -117,6 +121,8 @@ namespace ReallifeGamemode.Server.Events
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break;
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break;
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}
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}
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if (user.CharacterId == null)
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if (user.CharacterId == null)
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{
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{
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var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
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var currentPlayerCreatorDimension = (uint)NAPI.Data.GetWorldData("playerCreatorDimension");
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