hup chat message

This commit is contained in:
hydrant
2021-04-05 20:52:38 +02:00
parent b993485906
commit c91760cd2d
2 changed files with 14 additions and 1 deletions

View File

@@ -108,6 +108,7 @@ namespace ReallifeGamemode.Server.Commands
{
player.StopAnimation();
player.PlayAnimation("mp_am_hold_up", "handsup_base", (int)(AnimationFlags.Loop | AnimationFlags.OnlyAnimateUpperBody | AnimationFlags.AllowPlayerControl | AnimationFlags.Cancellable));
ChatService.SendInRange(player.Position, 20, $"~m~{player.Name} stellt sich...");
}
[Command("event", "~m~Benutzung: ~s~/event [Nachricht]", GreedyArg = true)]

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
@@ -115,6 +116,17 @@ namespace ReallifeGamemode.Server.Services
});
}
internal static void SendInRange(Vector3 position, int range, string message)
{
foreach(Player player in NAPI.Pools.GetAllPlayers())
{
if(player.Position.DistanceTo(position) <= range)
{
SendMessage(player, message);
}
}
}
public static void BroadcastGroup(string message, Group group)
{
message = $"!{{FF8080}}** Gruppe: {message}";