Added /tov and /ghv (To Vehicle & Get Here Vehicle)

This commit is contained in:
hydrant
2018-12-03 00:46:13 +01:00
parent 2dbdc3f2eb
commit ca433e537e
3 changed files with 53 additions and 2 deletions

View File

@@ -667,6 +667,44 @@ namespace reallife_gamemode.Server.Commands
target.SendChatMessage("~b~Deine Waffen wurden dir von " + player.Name + "(Admin) abgenommen");
player.SendChatMessage("~b~Dem Spieler " + target.Name + " wurden erfolgreich alle Waffen abgenommen ");
}
[Command("tov", "~m~Benutzung: ~s~/tov [Fahrzeug ID]")]
public void CmdAdminTov(Client player, int vehid)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Vehicle v = VehicleManager.GetVehicleFromId(vehid);
if(v == null)
{
player.SendChatMessage("~r~[FEHLER]~s~ Dieses Fahrzeug existiert nicht.");
return;
}
player.Position = v.Position;
}
[Command("ghv", "~m~Benutzung: ~s~/ghv [Fahrzeug ID]")]
public void CmdAdminGhv(Client player, int vehid)
{
if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true)
{
ChatService.NotAuthorized(player);
return;
}
Vehicle v = VehicleManager.GetVehicleFromId(vehid);
if (v == null)
{
player.SendChatMessage("~r~[FEHLER]~s~ Dieses Fahrzeug existiert nicht.");
return;
}
v.Position = player.Position;
}
#endregion

View File

@@ -2,6 +2,7 @@
using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Extensions;
using reallife_gamemode.Server.Util;
using System;
using System.Collections.Generic;
using System.Linq;
@@ -69,11 +70,18 @@ namespace reallife_gamemode.Server.Commands
if(pVeh.GetServerVehicle() is ServerVehicle veh)
{
player.SendChatMessage("~m~" + ((VehicleHash)pVeh.Model) + " | " + veh.ToString() + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor);
if(player.GetUser().IsAdmin(AdminLevel.SUPPORTER))
{
player.SendChatMessage("~m~" + ((VehicleHash)pVeh.Model) + " | " + veh.ToString() + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor + " | ID: " + pVeh.Handle.Value);
}
else
{
player.SendChatMessage("~m~" + ((VehicleHash)pVeh.Model) + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor);
player.SendChatMessage("~m~" + ((VehicleHash)pVeh.Model) + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor + " | ID: " + pVeh.Handle.Value);
}
}
else
{
player.SendChatMessage("~m~" + ((VehicleHash)pVeh.Model) + " | Farbe 1: " + pVeh.PrimaryColor + " | Farbe 2: " + pVeh.SecondaryColor + " | ID: " + pVeh.Handle.Value);
}
}
}

View File

@@ -41,6 +41,11 @@ namespace reallife_gamemode.Server.Managers
return NAPI.Pools.GetAllVehicles().Find(v => v.Handle == handle);
}
public static Vehicle GetVehicleFromId(int id)
{
return NAPI.Pools.GetAllVehicles().Find(v => v.Handle.Value == id);
}
public static Vehicle GetVehicleFromServerVehicle(ServerVehicle serverVehicle)
{
if(!_serverVehicles.ContainsKey(serverVehicle.Id))