add playerblips
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26
ReallifeGamemode.Client/Gui/blips.ts
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26
ReallifeGamemode.Client/Gui/blips.ts
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@@ -0,0 +1,26 @@
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const Natives = {
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SET_BLIP_CATEGORY: "0x234CDD44D996FD9A",
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SHOW_HEADING_INDICATOR_ON_BLIP: "0x5FBCA48327B914DF",
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SET_BLIP_AS_SHORT_RANGE: "0xBE8BE4FE60E27B72"
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};
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export default function playerBlips() {
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mp.events.add("entityStreamIn", (entity) => {
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if (entity.type === "player") {
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let color = parseInt(entity.getVariable("blipColor"));
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if (entity.blip == 0) entity.createBlip(1);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7);
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mp.game.invoke(Natives.SHOW_HEADING_INDICATOR_ON_BLIP, entity.blip, true);
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mp.game.invoke(Natives.SET_BLIP_AS_SHORT_RANGE, entity.blip, true);
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}
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});
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mp.events.addDataHandler("blipColor", (entity, value) => {
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if (entity.type === "player") {
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let color = parseInt(value);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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}
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});
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}
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