add playerblips
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26
ReallifeGamemode.Client/Gui/blips.ts
Normal file
26
ReallifeGamemode.Client/Gui/blips.ts
Normal file
@@ -0,0 +1,26 @@
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const Natives = {
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SET_BLIP_CATEGORY: "0x234CDD44D996FD9A",
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SHOW_HEADING_INDICATOR_ON_BLIP: "0x5FBCA48327B914DF",
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SET_BLIP_AS_SHORT_RANGE: "0xBE8BE4FE60E27B72"
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};
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export default function playerBlips() {
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mp.events.add("entityStreamIn", (entity) => {
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if (entity.type === "player") {
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let color = parseInt(entity.getVariable("blipColor"));
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if (entity.blip == 0) entity.createBlip(1);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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mp.game.invoke(Natives.SET_BLIP_CATEGORY, entity.blip, 7);
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mp.game.invoke(Natives.SHOW_HEADING_INDICATOR_ON_BLIP, entity.blip, true);
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mp.game.invoke(Natives.SET_BLIP_AS_SHORT_RANGE, entity.blip, true);
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}
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});
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mp.events.addDataHandler("blipColor", (entity, value) => {
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if (entity.type === "player") {
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let color = parseInt(value);
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entity.setBlipColor(isNaN(color) ? 0 : color);
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}
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});
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}
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@@ -25,6 +25,9 @@ var inMenu = false;
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mp.game.vehicle.defaultEngineBehaviour = false;
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mp.game.vehicle.defaultEngineBehaviour = false;
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import playerBlips from './Gui/blips';
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playerBlips();
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import jobMain from './Jobs/main';
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import jobMain from './Jobs/main';
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jobMain(globalData);
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jobMain(globalData);
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