Man spawnt nun als Fahrer in einem neu gekauften Fahrzeug
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@@ -244,6 +244,7 @@ namespace ReallifeGamemode.Server.Managers
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dbContext.SaveChanges();
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dbContext.SaveChanges();
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newVeh.Spawn(null);
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newVeh.Spawn(null);
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player.SetIntoVehicle(VehicleManager.GetVehicleFromServerVehicle(newVeh).Handle, 0);
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}
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}
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}
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}
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