diff --git a/ReallifeGamemode.Client/Gui/deathscreen.ts b/ReallifeGamemode.Client/Gui/deathscreen.ts index 32826cce..5aeb9d91 100644 --- a/ReallifeGamemode.Client/Gui/deathscreen.ts +++ b/ReallifeGamemode.Client/Gui/deathscreen.ts @@ -26,12 +26,7 @@ export default function deathScreen() { mp.events.add("startDeathTimer", (isAdmin) => { if (isDeath === false) { isDeath = true; - if (isAdmin) { - mp.gui.chat.activate(true); - } - else { - mp.gui.chat.activate(false); - } + mp.gui.chat.activate(true); mp.game.audio.playSoundFrontend(-1, "Bed", "WastedSounds", true); deathDate = new Date(); respawnTime = Math.floor(deathDate.getTime() / 1000 + maxDeathTime);