fix error

This commit is contained in:
hydrant
2019-05-26 17:47:35 +02:00
parent e616e6af1f
commit cc8544b76c
4 changed files with 14 additions and 10 deletions

View File

@@ -133,7 +133,7 @@ namespace ReallifeGamemode.Server.Commands
message = Regex.Replace(message, "#([0-9A-Fa-f]{6})", m => "!{" + m.Groups[0].Value + "}");
string publicMessage = "~b~(( " + player.GetUser().AdminLevel.GetName() + " " + player.Name + ": " + message + " ~b~))";
NAPI.Chat.SendChatMessageToAll(publicMessage);
ChatService.Broadcast(publicMessage);
}
[Command("team", "~m~Benutzung: ~s~/team")]
@@ -246,7 +246,7 @@ namespace ReallifeGamemode.Server.Commands
ChatService.SendMessage(player, "~y~PM an " + target.Name + ": " + msg + " ");
string Message = "~y~PM von " + player.GetUser().AdminLevel.GetName() + " " + player.Name + ": " + msg + "";
NAPI.Chat.SendChatMessageToPlayer(target, Message);
ChatService.SendMessage(target, Message);
}
[Command("factionlist", "~m~Benutzung: ~s~/factionlist")]
@@ -420,7 +420,7 @@ namespace ReallifeGamemode.Server.Commands
for (int i = 0; i < 20; i++)
{
NAPI.Chat.SendChatMessageToAll("");
ChatService.Broadcast("");
}
}
@@ -575,9 +575,9 @@ namespace ReallifeGamemode.Server.Commands
string targetPlayername = NAPI.Player.GetPlayerName(target);
string adminPlayername = NAPI.Player.GetPlayerName(player);
NAPI.Chat.SendChatMessageToPlayer(target, "~r~KICKINFO: ~w~Du wurdest von " + adminPlayername + " vom Server gekickt: " + reason);
ChatService.SendMessage(target, "~r~KICKINFO: ~w~Du wurdest von " + adminPlayername + " vom Server gekickt: " + reason);
target.Kick();
NAPI.Chat.SendChatMessageToAll("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason);
ChatService.Broadcast("~y~INFO: ~w~" + targetPlayername + " wurde von " + player.GetUser().AdminLevel.GetName() + " " + adminPlayername + " gekickt: " + reason);
}
[Command("ip", "~m~Benutzung: ~s~/ip [Spieler]")]
@@ -2093,12 +2093,12 @@ namespace ReallifeGamemode.Server.Commands
if (!weatherBefore.Equals(weatherAfter))
{
NAPI.Chat.SendChatMessageToPlayer(player, "~w~Wetter geändert: " + NAPI.World.GetWeather());
ChatService.SendMessage(player, "~w~Wetter geändert: " + NAPI.World.GetWeather());
NAPI.Notification.SendNotificationToAll("Das Wetter wurde auf ~g~ " + NAPI.World.GetWeather() + "~s~ geändert.", true);
}
else
{
NAPI.Chat.SendChatMessageToPlayer(player, "~w~Das Wetter konnte nicht geändert werden");
ChatService.SendMessage(player, "~w~Das Wetter konnte nicht geändert werden");
}
}