inshallah kein fehler

This commit is contained in:
hydrant
2020-05-10 23:18:53 +02:00
153 changed files with 6517 additions and 3407 deletions

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@@ -1,6 +1,4 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections.Generic;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
@@ -19,17 +17,17 @@ namespace ReallifeGamemode.Server.Events
return;
}
if (vehicle.HasMarkerBehind())
vehicle.RemoveMarkerBehind();
if (vehicle.GetServerVehicle() is FactionVehicle veh)
{
User u = client.GetUser();
if (u.FactionId != null && veh.GetOwners().Contains(u.FactionId.Value) && (veh.Model == VehicleHash.Burrito3) && vehicle.HasData("weaponDeal") && vehicle.GetData<bool>("weaponDeal") == true)
{
Vector3 vector = WeaponDealPoints.getRndWD_Route(client.GetUser().FactionId.Value);
if (vector == new Vector3())
return;
List<Vector3> dealPoint = new List<Vector3>();
dealPoint.Add(vector);
CheckPointHandle.StartCheckPointRoute(client, dealPoint, 5000, 1, 7, 4, true, "loadWeaponTransport");
dealPoint.Add(vehicle.GetData<Vector3>("weaponDealPoint"));
CheckPointHandle.StartCheckPointRoute(client, dealPoint, 5000, 1, 7, "loadWeaponTransport");
}
}
}