inshallah kein fehler
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@@ -1,26 +1,19 @@
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using System.Globalization;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Reflection;
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using GTANetworkAPI;
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using Newtonsoft.Json;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Database.Models;
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using ReallifeGamemode.Server.Classes;
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using ReallifeGamemode.Server.Finance;
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using ReallifeGamemode.Server.Common;
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using ReallifeGamemode.Server.Core.API;
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using ReallifeGamemode.Server.Core.Events;
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using ReallifeGamemode.Server.Core.RageMP;
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using ReallifeGamemode.Server.DrivingSchool;
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using ReallifeGamemode.Server.Managers;
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using ReallifeGamemode.Server.Util;
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using ReallifeGamemode.Server.Wanted;
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using ReallifeGamemode.Server.DrivingSchool;
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using ReallifeGamemode.Server.WeaponDeal;
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using ReallifeGamemode.Server.Core.API;
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using ReallifeGamemode.Server.Core.RageMP;
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using ReallifeGamemode.Server.Core.Events;
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using System.Collections.Generic;
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using ReallifeGamemode.Server.Common;
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using System.Reflection;
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using System.Linq;
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using ReallifeGamemode.Server.Job;
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using ReallifeGamemode.Database.Models;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using ReallifeGamemode.Database.Entities;
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using ReallifeGamemode.Services;
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using System.Threading;
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