inshallah kein fehler
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@@ -1,6 +1,4 @@
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using System.Collections.Generic;
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using ReallifeGamemode.Server.Services;
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using GTANetworkAPI;
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using System.Linq;
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using ReallifeGamemode.Server.Extensions;
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using ReallifeGamemode.Server.Job;
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@@ -42,6 +40,7 @@ namespace ReallifeGamemode.Server.Util
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playerHandle.LastCheckpoint = 2;
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}*/
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}
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public static void RemovePlayerHandlerFromList(Player player)
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{
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CheckPointListForPlayer temp = null;
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@@ -283,6 +282,7 @@ namespace ReallifeGamemode.Server.Util
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{
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player.TriggerEvent("setCheckPoint", this.list.ElementAt(0), player, 0, this.delay, this.markerID, this.markerSize, this.markerDist, this.useVehicle, this.eventInCheckpoint);
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}
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public void NextCheckpoint()
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{
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this.checkPointsDone++;
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