diff --git a/ReallifeGamemode.Server/Managers/ManagerOfInventory.cs b/ReallifeGamemode.Server/Managers/ManagerOfInventory.cs index 572f7efc..32296f2f 100644 --- a/ReallifeGamemode.Server/Managers/ManagerOfInventory.cs +++ b/ReallifeGamemode.Server/Managers/ManagerOfInventory.cs @@ -105,7 +105,7 @@ namespace ReallifeGamemode.Server.Managers client.SetData("inTrade", true); ChatService.SendMessage(client, $"~b~ Du hast eine Handelsanfrage von {sender.Name} bekommen."); ChatService.SendMessage(client, $"~b~ Drücke '~w~N~b~' um die Handelsanfrage zu akzeptieren."); - User user = client.GetUser(); + User user = sender.GetUser(); Timer tradeTimer = new Timer(30000); TradeTimer[user.Id] = tradeTimer; tradeTimer.Start();