ja
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@@ -8,7 +8,7 @@ namespace ReallifeGamemode.Server.Util
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{
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public static class AnimationSync
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{
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public static void PlaySyncAnimation(this Player player, string animationName)
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public static void SyncAnimation(this Player player, string animationName)
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{
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if (!player.HasData("Animation"))
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player.SetData("Animation", String.Empty);
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