diff --git a/ReallifeGamemode.Client/Gui/vehiclemenu/main.ts b/ReallifeGamemode.Client/Gui/vehiclemenu/main.ts index 4cd40553..553bdb49 100644 --- a/ReallifeGamemode.Client/Gui/vehiclemenu/main.ts +++ b/ReallifeGamemode.Client/Gui/vehiclemenu/main.ts @@ -94,8 +94,8 @@ export default function vehicleMenu(globalData: IGlobalData) { var doorMenu = new Menu("Türen", "Türen verwalten", new Point(0, screenRes.y / 3), null, null); doorMenu.AddItem(new UIMenuListItem("Tür", "Welche Tür darf's sein?", new ItemsCollection([ - " Fahrertür", - " Beifahrertür", + "Fahrertür", + "Beifahrertür", "Hinten links", "Hinten rechts", "Motorhaube", @@ -109,10 +109,10 @@ export default function vehicleMenu(globalData: IGlobalData) { if (index === 0) { var doorId = -1; switch (item.SelectedItem.DisplayText) { - case " Fahrertür": + case "Fahrertür": doorId = 0; break; - case " Beifahrertür": + case "Beifahrertür": doorId = 1; break; case "Hinten links":