Fix destroy Checkpoint Medic

This commit is contained in:
VegaZ
2021-04-05 04:00:07 +02:00
parent 861217aa1b
commit d01ccab058

View File

@@ -469,11 +469,13 @@ export default function factionInteraction(globalData: IGlobalData) {
});
mp.events.add("destroyMedicTaskCheckpoint", () => {
if (activeCheckpoint) {
activeCheckpoint.destroy();
activeCheckpoint = null;
activeTask = null;
timeLeft = null;
mp.events.callRemote("MedicTaskTimeout");
}
});
mp.events.add('playerEnterCheckpoint', (activeCheckpoint) => {