Merged feature/business-system into develop
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31
Server/Entities/BusinessBankAccount.cs
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31
Server/Entities/BusinessBankAccount.cs
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@@ -0,0 +1,31 @@
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using reallife_gamemode.Server.Business;
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using reallife_gamemode.Server.Managers;
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Text;
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namespace reallife_gamemode.Server.Entities
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{
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public class BusinessBankAccount : IBankAccount
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{
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[NotMapped]
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private int _balance;
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public int Balance {
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get => _balance;
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set
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{
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_balance = value;
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BusinessManager.GetBusiness(BusinessId).Update(value);
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}
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}
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public int BusinessId { get; set; }
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}
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}
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@@ -3,11 +3,9 @@ using reallife_gamemode.Model;
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using reallife_gamemode.Server.Extensions;
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using reallife_gamemode.Server.Util;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using System.Linq;
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using System.Text;
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/**
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* @overview Life of German Reallife - Entities User (User.cs)
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@@ -59,6 +57,8 @@ namespace reallife_gamemode.Server.Entities
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public int? FactionRankId { get; set; }
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public FactionRank FactionRank { get;set; }
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public int? BusinessId { get; set; }
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public Faction GetFaction()
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{
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using(var context = new DatabaseContext())
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@@ -146,5 +146,10 @@ namespace reallife_gamemode.Server.Entities
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return databaseContext.UserBankAccounts.FirstOrDefault(u => u.UserId == this.Id);
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}
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}
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public Client GetClient()
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{
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return NAPI.Player.GetPlayerFromName(Name);
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}
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}
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}
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