diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs index f214e9e1..14e0f15f 100644 --- a/ReallifeGamemode.Server/Commands/AdminCommands.cs +++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs @@ -872,6 +872,58 @@ namespace ReallifeGamemode.Server.Commands } //player.TriggerEvent("CLIENT:AddPed", model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension); Ped Peter = NAPI.Ped.CreatePed(PedHash.Bankman, new Vector3(player.Position.X, player.Position.Y, player.Position.Z), player.Heading, dimension); + + //Peter.freezePosition(true); + } + [Command("addgpedmore", "~m~Benutzung: ~s~/addgpedMore")] + public void CmdAdminAddGPedMore (Player player, int model, uint dimension = 0) + { + if (!player.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) + { + ChatService.NotAuthorized(player); + return; + } + //player.TriggerEvent("CLIENT:AddPed", model, player.Position.X, player.Position.Y, player.Position.Z, player.Heading, dimension); + Ped Peter = NAPI.Ped.CreatePed(PedHash.ChickenHawk, new Vector3(player.Position.X+1, player.Position.Y, player.Position.Z+2), player.Heading, dimension); + Ped Peter2 = NAPI.Ped.CreatePed(PedHash.MovAlien01, new Vector3(player.Position.X+2, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter3 = NAPI.Ped.CreatePed(PedHash.Chimp, new Vector3(player.Position.X+3, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter4 = NAPI.Ped.CreatePed(PedHash.Boar, new Vector3(player.Position.X+4, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter5 = NAPI.Ped.CreatePed(PedHash.BradCadaverCutscene, new Vector3(player.Position.X+5, player.Position.Y, player.Position.Z+2), player.Heading, dimension); + Ped Peter6 = NAPI.Ped.CreatePed(PedHash.Cat, new Vector3(player.Position.X-1, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter7 = NAPI.Ped.CreatePed(PedHash.Chop, new Vector3(player.Position.X-2, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter8 = NAPI.Ped.CreatePed(PedHash.Cormorant, new Vector3(player.Position.X-3, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter9 = NAPI.Ped.CreatePed(PedHash.Cow, new Vector3(player.Position.X-4, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter10 = NAPI.Ped.CreatePed(PedHash.Deer, new Vector3(player.Position.X-5, player.Position.Y, player.Position.Z), player.Heading, dimension); + Ped Peter11 = NAPI.Ped.CreatePed(PedHash.Coyote, new Vector3(player.Position.X, player.Position.Y+1, player.Position.Z), player.Heading, dimension); + Ped Peter12 = NAPI.Ped.CreatePed(PedHash.Crow, new Vector3(player.Position.X, player.Position.Y+2, player.Position.Z+2), player.Heading, dimension); + Ped Peter13 = NAPI.Ped.CreatePed(PedHash.Humpback, new Vector3(player.Position.X, player.Position.Y+3, player.Position.Z), player.Heading, dimension); + Ped Peter14 = NAPI.Ped.CreatePed(PedHash.Husky, new Vector3(player.Position.X, player.Position.Y+4, player.Position.Z), player.Heading, dimension); + Ped Peter15 = NAPI.Ped.CreatePed(PedHash.JohnnyKlebitz, new Vector3(player.Position.X, player.Position.Y+5, player.Position.Z-1), player.Heading, dimension); + Ped Peter16 = NAPI.Ped.CreatePed(PedHash.Pig, new Vector3(player.Position.X, player.Position.Y-1, player.Position.Z), player.Heading, dimension); + Ped Peter17 = NAPI.Ped.CreatePed(PedHash.Pigeon, new Vector3(player.Position.X, player.Position.Y-2, player.Position.Z), player.Heading, dimension); + Ped Peter18 = NAPI.Ped.CreatePed(PedHash.Poodle, new Vector3(player.Position.X, player.Position.Y-3, player.Position.Z), player.Heading, dimension); + Ped Peter19 = NAPI.Ped.CreatePed(PedHash.Pug, new Vector3(player.Position.X, player.Position.Y-4, player.Position.Z), player.Heading, dimension); + Ped Peter20 = NAPI.Ped.CreatePed(PedHash.Rabbit, new Vector3(player.Position.X, player.Position.Y-5, player.Position.Z), player.Heading, dimension); + Ped Peter21 = NAPI.Ped.CreatePed(PedHash.Rat, new Vector3(player.Position.X+1, player.Position.Y+1, player.Position.Z), player.Heading, dimension); + Ped Peter22 = NAPI.Ped.CreatePed(PedHash.Retriever, new Vector3(player.Position.X+2, player.Position.Y+2, player.Position.Z), player.Heading, dimension); + Ped Peter23 = NAPI.Ped.CreatePed(PedHash.Rhesus, new Vector3(player.Position.X+3, player.Position.Y+3, player.Position.Z), player.Heading, dimension); + Ped Peter24 = NAPI.Ped.CreatePed(PedHash.Rottweiler, new Vector3(player.Position.X+4, player.Position.Y+4, player.Position.Z), player.Heading, dimension); + Ped Peter25 = NAPI.Ped.CreatePed(PedHash.Seagull, new Vector3(player.Position.X+5, player.Position.Y+5, player.Position.Z+2), player.Heading, dimension); + Ped Peter26 = NAPI.Ped.CreatePed(PedHash.Shepherd, new Vector3(player.Position.X-1, player.Position.Y-1, player.Position.Z), player.Heading, dimension); + Ped Peter27 = NAPI.Ped.CreatePed(PedHash.Stingray, new Vector3(player.Position.X-2, player.Position.Y-2, player.Position.Z), player.Heading, dimension); + Ped Peter28 = NAPI.Ped.CreatePed(PedHash.Westy, new Vector3(player.Position.X-3, player.Position.Y-3, player.Position.Z), player.Heading, dimension); + Ped Peter29 = NAPI.Ped.CreatePed(PedHash.MountainLion, new Vector3(player.Position.X-4, player.Position.Y-4, player.Position.Z), player.Heading, dimension); + Ped Peter30 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X-5, player.Position.Y-5, player.Position.Z), player.Heading, dimension); + Ped Peter31 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X+1, player.Position.Y-3, player.Position.Z), player.Heading, dimension); + Ped Peter32 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X+3, player.Position.Y-1, player.Position.Z), player.Heading, dimension); + Ped Peter33 = NAPI.Ped.CreatePed(PedHash.FatCult01AFM, new Vector3(player.Position.X-1, player.Position.Y+3, player.Position.Z), player.Heading, dimension); + Ped Peter34 = NAPI.Ped.CreatePed(PedHash.Acult01AMM, new Vector3(player.Position.X-3, player.Position.Y+1, player.Position.Z), player.Heading, dimension); + Ped Peter35 = NAPI.Ped.CreatePed(PedHash.Acult01AMM, new Vector3(player.Position.X+5, player.Position.Y+1, player.Position.Z), player.Heading, dimension); + Ped Peter36 = NAPI.Ped.CreatePed(PedHash.Acult01AMO, new Vector3(player.Position.X+1, player.Position.Y-5, player.Position.Z), player.Heading, dimension); + Ped Peter37 = NAPI.Ped.CreatePed(PedHash.Acult01AMO, new Vector3(player.Position.X+4, player.Position.Y-2, player.Position.Z), player.Heading, dimension); + Ped Peter38 = NAPI.Ped.CreatePed(PedHash.Acult01AMY, new Vector3(player.Position.X-5, player.Position.Y+2, player.Position.Z), player.Heading, dimension); + Ped Peter39 = NAPI.Ped.CreatePed(PedHash.Acult01AMY, new Vector3(player.Position.X-4, player.Position.Y-1, player.Position.Z), player.Heading, dimension); + //Peter.freezePosition(true); } [Command("setskill", "~m~Benutzung: ~s~/setskill [Playerid] [Bus/Pilot] [Menge]")]