diff --git a/ReallifeGamemode.Client/util/attachmentMngr.ts b/ReallifeGamemode.Client/util/attachmentMngr.ts index 88c8fd20..03eed85e 100644 --- a/ReallifeGamemode.Client/util/attachmentMngr.ts +++ b/ReallifeGamemode.Client/util/attachmentMngr.ts @@ -16,6 +16,11 @@ export default function attachmentManager(game: IGame) { attachments: {}, addFor: function (entityRage, id) { + + if (!entityRage) { + return; + } + let entity; if (entityRage.type === "player") { entity = game.players.at(entityRage.remoteId);