Start business management from menu
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@@ -18,28 +18,62 @@ namespace reallife_gamemode.Server.Managers
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{
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public class BankManager
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{
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public static TransactionResult SetMoney(Client admin, IBankAccountOwner owner, int amount, string reason = "Von Admin gesetzt")
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{
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using (var transferMoney = new Model.DatabaseContext())
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{
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if (amount < 0) return TransactionResult.NEGATIVE_MONEY_SENT;
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IBankAccount account = owner.GetBankAccount(transferMoney);
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if (account == null) return TransactionResult.SENDER_NO_BANKACCOUNT;
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var transactionLog = new Logs.BankAccountTransactionHistory
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{
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Sender = "ADMIN: " + admin.Name,
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SenderBalance = 0,
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Receiver = owner.Name,
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ReceiverBalance = amount,
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NewReceiverBalance = amount,
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NewSenderBalance = 0,
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MoneySent = amount,
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Fee = 0,
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Origin = reason
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};
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// add log
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transferMoney.BankAccountTransactionLogs.Add(transactionLog);
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account.Balance += amount;
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transferMoney.SaveChanges();
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return TransactionResult.SUCCESS;
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}
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}
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public static TransactionResult TransferMoney(IBankAccountOwner sender, IBankAccountOwner receiver, int amount, string origin)
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{
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using (var transferMoney = new Model.DatabaseContext())
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{
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if (amount < 0) return TransactionResult.NEGATIVE_MONEY_SENT;
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IBankAccount senderAccount = sender?.GetBankAccount(transferMoney) ?? null;
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IBankAccount senderAccount = sender.GetBankAccount(transferMoney);
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IBankAccount receiverAccount = receiver.GetBankAccount(transferMoney);
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if (senderAccount == null && sender != null) return TransactionResult.SENDER_NO_BANKACCOUNT;
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if (senderAccount == null) return TransactionResult.SENDER_NO_BANKACCOUNT;
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if (receiverAccount == null) return TransactionResult.RECEIVER_NO_BANKACCOUNT;
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if ((senderAccount?.Balance ?? amount) < amount) return TransactionResult.SENDER_NOT_ENOUGH_MONEY;
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if (senderAccount.Balance < amount) return TransactionResult.SENDER_NOT_ENOUGH_MONEY;
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var transactionLog = new Logs.BankAccountTransactionHistory
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{
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Sender = sender?.Name ?? "Admin",
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SenderBalance = senderAccount?.Balance ?? 0,
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Sender = sender.Name,
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SenderBalance = senderAccount.Balance,
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Receiver = receiver.Name,
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ReceiverBalance = receiverAccount.Balance,
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NewReceiverBalance = receiverAccount.Balance + amount,
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NewSenderBalance = (senderAccount?.Balance ?? amount) - amount,
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NewSenderBalance = senderAccount.Balance - amount,
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MoneySent = amount,
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Fee = 0,
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Origin = origin
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@@ -48,13 +82,11 @@ namespace reallife_gamemode.Server.Managers
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// add log
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transferMoney.BankAccountTransactionLogs.Add(transactionLog);
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if(senderAccount != null) senderAccount.Balance -= amount;
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senderAccount.Balance -= amount;
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receiverAccount.Balance += amount;
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transferMoney.SaveChanges();
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if (receiver is BusinessBase business) business.Update();
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return TransactionResult.SUCCESS;
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}
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}
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