Add PlaneSchool & DrivingSchool licenses

This commit is contained in:
Michael
2019-10-30 22:22:33 +01:00
parent 5274fa654f
commit d3bd1cce59
8 changed files with 2787 additions and 22 deletions

View File

@@ -7,6 +7,7 @@ using ReallifeGamemode.Server.Services;
using System.Linq;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Database.Models;
namespace ReallifeGamemode.Server.DrivingSchool
{
@@ -171,22 +172,35 @@ namespace ReallifeGamemode.Server.DrivingSchool
{
ChatService.SendMessage(user, "Parke gleich seitlich ein");
}
else if (checkpoint == 25)
{
bool parked = false;
float rotation;
while (!parked)
/* else if (checkpoint == 25)
{
rotation = user.Vehicle.Rotation.Z;
if (rotation >= 333.913 && rotation <= 354.6108)
bool parked = false;
float rotation;
while (!parked)
{
ChatService.SendMessage(user, "Perfekt!");
parked = true;
rotation = user.Vehicle.Rotation.Z;
if (rotation >= 333.913 && rotation <= 354.6108)
{
ChatService.SendMessage(user, "Perfekt!");
parked = true;
}
System.Threading.Thread.Sleep(100);
}
System.Threading.Thread.Sleep(100);
}*/
else if (checkpoint == 26)
{
ChatService.SendMessage(user, "Bestanden!");
User spieler = user.GetUser();
using (var dbContext = new DatabaseContext())
{
User drivingUser = dbContext.Users.Where(u => u.Id == spieler.Id).FirstOrDefault();
drivingUser.DriverLicenseVehicle = true;
dbContext.SaveChanges();
}
//veh & client tp
}
}
}
[Command("ld", "~m~Benutzung: ~s~/lt")]