diff --git a/ReallifeGamemode.Client/Interaction/factioninteraction.ts b/ReallifeGamemode.Client/Interaction/factioninteraction.ts index 092e20af..7f3f32fb 100644 --- a/ReallifeGamemode.Client/Interaction/factioninteraction.ts +++ b/ReallifeGamemode.Client/Interaction/factioninteraction.ts @@ -46,14 +46,6 @@ export default function factionInteraction(globalData: IGlobalData) { factionInteractionMenu = new Menu("Fraktionsinteraktion", userFactionName, new Point(0, screenRes.y / 2), null, null); - if (isFactionLeader) { - let leaderMenu = new UIMenuItem("Leadermen\u00fc", "Verwaltung der Fraktion"); - leaderMenu.SetRightBadge(BadgeStyle.Star); - factionInteractionMenu.AddItem(leaderMenu); - } - - - ticketTaskMenuLSPD = new UIMenuItem("Ticket ausstellen", "Einem Spieler ein Strafticket ausstellen."); factionInteractionMenu.AddItem(ticketTaskMenuLSPD); @@ -167,12 +159,6 @@ export default function factionInteraction(globalData: IGlobalData) { factionInteractionMenu = new Menu("Fraktionsinteraktion", userFactionName, new Point(0, screenRes.y / 2), null, null); - if (isFactionLeader) { - let leaderMenu = new UIMenuItem("Leadermen\u00fc", "Verwaltung der Fraktion"); - leaderMenu.SetRightBadge(BadgeStyle.Star); - factionInteractionMenu.AddItem(leaderMenu); - } - //Medic let reviveTaskMenuMedic; let healTaskMenuMedic;