Rewrite of vehicle system

This commit is contained in:
hydrant
2018-11-28 19:36:46 +01:00
parent 52ab83f5ea
commit d5b249e8e1
12 changed files with 137 additions and 174 deletions

View File

@@ -14,30 +14,12 @@ using System.Text;
namespace reallife_gamemode.Server.Entities
{
public class ShopVehicle
[Table("ShopVehicles")]
public class ShopVehicle : ServerVehicle
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
[ForeignKey("Shop")]
public int? ShopId { get; set; }
public Shop Shop { get; set; }
public VehicleHash Model { get; set; }
[StringLength(32)]
public string ModelName { get; set; }
public int Price { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Heading { get; set; }
[StringLength(8)]
public string NumberPlate { get; set; }
public byte Alpha { get; set; }
public byte PrimaryColor { get; set; }
public byte SecondaryColor { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
}