Rewrite of vehicle system

This commit is contained in:
hydrant
2018-11-28 19:36:46 +01:00
parent 52ab83f5ea
commit d5b249e8e1
12 changed files with 137 additions and 174 deletions

View File

@@ -4,6 +4,7 @@ using System.Text;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using GTANetworkAPI;
using reallife_gamemode.Server.Entities;
/**
* @overview Life of German Reallife - Saves SavedVehicle.cs
@@ -13,24 +14,6 @@ using GTANetworkAPI;
namespace reallife_gamemode.Server.Saves
{
public class SavedVehicle
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id { get; set; }
public VehicleHash Model { get; set; }
public float PositionX { get; set; }
public float PositionY { get; set; }
public float PositionZ { get; set; }
public float Heading { get; set; }
[StringLength(8)]
public string NumberPlate { get; set; }
public byte Alpha { get; set; }
public byte PrimaryColor { get; set; }
public byte SecondaryColor { get; set; }
public bool Locked { get; set; }
public bool Engine { get; set; }
public byte Dimension { get; set; }
public bool Active { get; set; }
}
public class SavedVehicle : ServerVehicle
{ }
}