Rewrite of vehicle system
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@@ -4,6 +4,7 @@ using System.Text;
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using System.ComponentModel.DataAnnotations;
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using System.ComponentModel.DataAnnotations.Schema;
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using GTANetworkAPI;
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using reallife_gamemode.Server.Entities;
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/**
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* @overview Life of German Reallife - Saves SavedVehicle.cs
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@@ -13,24 +14,6 @@ using GTANetworkAPI;
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namespace reallife_gamemode.Server.Saves
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{
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public class SavedVehicle
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{
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[Key]
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[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
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public int Id { get; set; }
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public VehicleHash Model { get; set; }
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public float PositionX { get; set; }
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public float PositionY { get; set; }
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public float PositionZ { get; set; }
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public float Heading { get; set; }
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[StringLength(8)]
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public string NumberPlate { get; set; }
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public byte Alpha { get; set; }
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public byte PrimaryColor { get; set; }
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public byte SecondaryColor { get; set; }
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public bool Locked { get; set; }
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public bool Engine { get; set; }
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public byte Dimension { get; set; }
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public bool Active { get; set; }
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}
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public class SavedVehicle : ServerVehicle
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{ }
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}
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